AI Insights · Timothy · June 2025
Top Slime Games on iOS in Central America Q2 2025
Explore the performance of the top slime games on iOS in Central America during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the slime game category on iOS in Central America saw varied performance across its top applications. Here's a closer look at the trends for each of the leading apps.
PlaySlime: Slime Simulator Game from Slime Simulator Studio maintained a consistent revenue flow, peaking at approximately $2.4K in the final week of June. Downloads fluctuated, reaching a high of around 1.2K in late April, while active users remained steady, hovering around 14K throughout the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a gradual increase in revenue towards the end of the quarter, closing at around $277. Its weekly downloads varied, with a notable peak of 248 in early June. Active users showed minor fluctuations, with numbers ranging between 880 and 1K.
World of Slime Simulator Games from Solid Apps INC had stable revenue levels, consistently near $140. The app saw modest download numbers, with a peak of 29 in mid-April, while active users slightly decreased from 87 to 61 over the quarter.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment displayed a steady revenue trend, peaking at $110 at the start of April. No download data was recorded during this period.
Lastly, Joy Slime: Stress Relief & ASMR from Slime Melody LLC saw its revenue fluctuate, ending at $54 in late June. Download activity was minimal, with occasional spikes.
These insights highlight the diverse performance of slime games in Central America. For more detailed analytics, visit Sensor Tower.